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MapleStory 2 Accessory Socket Improvement Plan Is Now Underway

As most of the Maplers might have known about, MapleStory 2 was officially rolling out Mar. 28th update and already deployed into the game. The so-called Mar. 28th update features 3 diverse main aspects, including the establishment of the MapleStory 2 Mesos Market, an escalation of Epic Pet drop rate and fixes of Meso Sink Reduction issue. Although it was made clear in the last announcement that this update would be merely a prelude to the massive subsequent fix-ups, still, many praised for the improvements the update have brought along after an immersive experience of the new game. 

In the meantime, MapleStory 2 is still sticking to the Project New Leaf, which has been inaugurated for an overhaul to the game inside out, and ready to surmount another obstacle ahead of it - Accessory Socket. 

Earlier today, In the official announcement, MapleStory 2 pledged to release another update concerned with Progression Improvement in the next month, as well as expanded on the specifics of the next update content. The announcement also stated that as one of the main subjects in this Project New Leaf, Progression Improvement would become the last one left to be dealt with. 

As the top priority of this Progression Improvement, Accessory Socket is undoubtingly the star of this post. Much of the remainder of this post focused on how to fix this issue and what measures would they take. However, for starters, they actually pointed out that the random elements for opening accessory sockets combined with the accessory fusion Meso cost are extremely excruciating for many players. How to fix it? And what will it take to make the progress less painful and more intriguing as it should be? MapleStory 2 producer seems to have some kind of plan coming to his mind already. 

Here are the current requirements for opening any Lv. 50 Epic Accessories in the game:



And Here is the producer's proposal of an improvement to the requirements:


You don't need to be hyped up for these changes too early. Based on the announcement, the actual accessories categories applied to those improvements go way beyond the limitation. So your Legendary Accessories are also incorporated in the list.

As you can see from the charts, what MapleStory 2 tried to work out is making each attempt to opening one accessory socket "guaranteed with double the amount of accessories needed while keeping the Crystal Fragment cost the same." In the meantime, uplifting the success rate into 100% so that the general cost of successfully opening a socket can be tremendously degraded compared to the current mechanic it adopts. This kind of improvement, of course, will be favored by Maplers and contributed to the reflux of runaway players to some extent. 

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