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The Doom Of MapleStory 2: The Death OF In-game Economy Is A Significant Inducement?

MapleStory 2 is, in some extents, shows the sign of its downfall clearly. As many have explained and elaborated previously, the reasons that the game is on the verge of collapse can't be fully covered with one paragraph at least. But today, we may get enlightened by a different angle of making an economic scanning through all the decisions from Jagex upon the game that finally crash to its biggest defeat in history.  MapleStory 2 has globally released for almost five months. In these months, MapleStory 2 has managed to pull some hard work off, such as UGC, Dungeon Raids, all kinds of holiday event etc. One of them that we focus on here is a load of untradeable, even character-bond items, rewards, and gifts. The fact in MapleStory 2 is over 90% of items are excessively prevalent and aren't allowed to appear in the circulation domain. So when it comes to calculating the time investment on this game and the payback from these investments, it appears that your investmen...

A Letter From 15 Years' Veteran Mapler: Why Are We Quitting MapleStory 2 Now?

Ok let's be  honest , everyone is quitting, and there are many reasons, AND you, Nexon, already know them. I'm not here to give answers or whatever, I'm here to be read by Nexon, and  I hope you will save ms2 . Problems: 1. Too many farming, not enough fun, too many and too poor RNG, always, forever. Every day, every week, we are doing the SAME THING, forever. No fun at all, we just feel like human bots. 2. People that did the Dark Descent the first week have to snowball the game at a hell level, we cannot enter in the ranking at all. Please check the names and you'll see that the first players to have beat the Papulatus are on first dark descent winners. 3. First players, like me that have tried hard the game that has past many hours, days, and weeks to farm a level 15 weapon and stuff, you don't respect us. New players are +15 in 2 days with the Christmas event, what about us? We are the founders, we are the first four players. I personally have waited for th...

What Good News Nexon Brought Us In The MapleStory Week 10

Just like the previous time Nexon's announcements had provoked plenty of debates and discussions among the MapleStory 2 players, this time, the company released its purported "last producer blog of 2018 about MapleStory 2", which revealed a host of details that are involved with MapleStory 2 Devs team' ongoing plans, aspirations for next year, as well as some "construction failures". The whole blog began with a genuine apology for the unexpected misunderstanding towards "Holiday Bonus Giveaway" from a group of Maplers. The apology was a great opening, though, it didn't concern anything new from MapleStory 2 devs team. The second part of this blog, which would be generally considered as "plot twist", updated the top priority for MapleStory 2 devs is to cope with "random aspects of progression combined with the content cap", in order to provide all players who devote a different periods of time to the game with correspon...