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The Doom Of MapleStory 2: The Death OF In-game Economy Is A Significant Inducement?

MapleStory 2 is, in some extents, shows the sign of its downfall clearly. As many have explained and elaborated previously, the reasons that the game is on the verge of collapse can't be fully covered with one paragraph at least. But today, we may get enlightened by a different angle of making an economic scanning through all the decisions from Jagex upon the game that finally crash to its biggest defeat in history.  MapleStory 2 has globally released for almost five months. In these months, MapleStory 2 has managed to pull some hard work off, such as UGC, Dungeon Raids, all kinds of holiday event etc. One of them that we focus on here is a load of untradeable, even character-bond items, rewards, and gifts. The fact in MapleStory 2 is over 90% of items are excessively prevalent and aren't allowed to appear in the circulation domain. So when it comes to calculating the time investment on this game and the payback from these investments, it appears that your investmen...