Community Manager Talks About Her Experiences In Grinding Gear Games: What Is the Benefits of Being Charge Of Path OF Exile Community For 4 Years?
Bex, as the chief community manager of Path of Exile, is now embracing her fourth anniversary of landing this role in the Grinding Gear Games. Her recent interview regarding the CM career for the game has intrigued a lot of viewers and players and won tons of congratulations and gratitude. As a former house painter, a fanatic of Lord of Rings' memes, and the current community director and producer of Path of Exile, Bex shared a lot of experiences and perspectives from her work, life, and relationships with others. Here are some of the highlights we've picked up from the interview:
No matter what you think about initially, seize every opportunity and follow it through anyway
As a gleeful and self-complacent house painter with a less satisfying experience of being a short-lived Game Master (GM) for a niche game title previously, clearly, Bex wasn't really the first option for the position of being a moderator for a game community. Her initial reaction proved that when she heard the recruitment in Grinding Gear Games from one of her families. She unexpectedly thought it over and determined to might as well give it a try and see how it goes. Now she is chief leader of the game community after six years' stamina on serving and contributing.
It's hard to walk right off your own comfort zone and make a change in your own life. but it's the only way that to keep you from the future remorse if you refuse every chance to make a difference.
There is always a majority of work far down the horizon that you can barely observe
In the fourth anniversary interview, Bex unveiled that as a community manager, she has to make plans every day, balance everything and avoid being burnt out. What we can see and find out in public about her work is merely ten percent of all she has to cope with on a daily basis. She mentioned on or off her daily work in the company, the leader always keeps an eye on any trends and bombshells in the community in case of some crucial feedbacks are missed out and things get irretrievable.
Sometimes, most of what we commit and indulge is not for anyone else's pastime. All we need to know is never tear down a person's unveiled work even it doesn't reach your standard. somebody put a lot of thoughts and efforts to a meme or a joke you can't even imagine just for a 30-second laugh and approval. Respect is what we ought to prep up for when viewing someone else's performances.
You may not undo the catastrophes you caused later sometime, but it's plenty of room to avoid yourself falling into the same holes and being a better person again.
Bex revealed her being a Game Master for a niche game title, where has maximum 40,000 users and 500 concurrent players on a daily basis. She spent tons of time in the game and wound up making to the highest level of her character in the community and being promoted to be the Game Master by the game developer. Instead of soothing the hatred towards her from the other members in the community, Bex abused his power to tempt and enlarge the antagonism so that the haters involuntarily broke the rules, and then she managed to ban all of their accounts without hesitation. It was a stigma and a stain in her life that even a few years after all that, she determined to make apologies to developers, as well as all the players involved. But only find out most of them are not able to be tracked. So the remorse remains in her for the last few years and it's possible that she can't be relieved in her rest of life from all the wrongdoings she committed.
Is it a crime just talking about the experience? Absolutely not. Does it affect some others' well-being and emotions once in a while? Yes, of course. Has she learned anything from the terrible experience? Definitely. She already became the leading manager of one of the most renowned games' community and has kept the position for four years. That's a solid proof of how she turned around and became a better version of herself.
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