Server Transfer In MapleStory 2: Is It A Little Bit Too Early To Implement or A Desperate Call-To-Action Right Now?
Unlike any other games in the world, MapleStory 2 is rolling through the path that will have no intention of helping players socialize and bond with each other when facing to the reality that the world is getting smaller under advanced means of communication, even in the game.
There is no doubt that MapleStory 2 has done much better than MapleStory in so many ways, including customization contests, 3D graphics, exquisite anime style and so on. But an inconvenient truth is both the predecessor and the sequel is running under the same archaic server system which would never allow the tweaks like transferring players' character from the current server to another one come true. The recent clues to reveal this rigescent system is Nexon's attempts to deploy account-binding regulations for owners of Crystal Fragments, Chaos Onyx Crystals or Onyx Crystals. No one knows if there are more possessions or rewards in the future will be incorporated into those regulations. But one thing is for sure - Once those items bind with your personal account, anything happens to your account will affect or even terminate your possession status. And it gets worse when implanting a Server Transfer functionality in the game - Account-binding is the No. 1 obstacle on the way to tackle the core technical difficulties for transferring one account from one server to another with none of your possessions disappeared in the middle.
Although it's really a commonplace in most RPGs for gamers creating multiple alts in different servers in order to complete different goals and play with different groups of teammates, it doesn't mean that a Character Server Transfer system will be far less required for most of the players than the Alts-building endeavor, which dozens of days and hours are wasted in the weary cutscenes, episodes, and same old quests. However, on the premise of the foreseeable indecision about creating a Server Transfer system, Nexon already makes the Alt-building harder than ever - players sacrifice more time and energy in despair to build an alt due to the collateral damage from the latest crackdown upon Meso Sellers.
It's not surprised at all that someone finally put forward the proposal of Character Server Transfer plan in MapleStory 2 official forum and most of topic participants, even including a forum moderator, voted for it. The thread starter, nickname"Aruraune", began with his/her blueprint of Server Transfer as below described:
Some players have doubts on where should we play. Some of us prefer NA servers because the communities we're already in but have better ping on either EU or SA. It's hard to make this choice in a future-proof way and changing our mind means losing progress.
It could be interesting to add a server transfer feature through cash shop/merets for specific characters.
"But why am I suggesting this so early?"
Server transfers always implies some technical problems such as duplicated nicknames, database references and other type of issues. If these things are handled earlier they're sure to result in less work for the devs. There's also some account-bound data that might be problematic such as account trophies/achievements.
It's a reality that some people will want to transfer their character later on when the playerbase changes or when future content gets added. This also might happen even for unrelated decisions such as finding new groups or if something like per-region pricing is added.
So, could be a nice thing to work on allowing characters to be transferred to other servers during the early tests. If there's a next CBT and we get this feature we could even help testing!By now, the thread had more than 2,000 viewers and most comments advocated for the proposal.
Some gamers indicated that other games like Blade & Soul, which had refused to add the feature like this, ended up reaching a compromise and building the Server Transfer functionality anyway. They added that A Character Server Transfer system will be not only a feature of convenience and exotica but also a big advance on socializing and barrier-free communication.
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