跳至主要内容

MapleStory 2 Accessory Socket Improvement Plan Is Now Underway

As most of the Maplers might have known about, MapleStory 2 was officially rolling out Mar. 28th update and already deployed into the game. The so-called Mar. 28th update features 3 diverse main aspects, including the establishment of the MapleStory 2 Mesos Market, an escalation of Epic Pet drop rate and fixes of Meso Sink Reduction issue. Although it was made clear in the last announcement that this update would be merely a prelude to the massive subsequent fix-ups, still, many praised for the improvements the update have brought along after an immersive experience of the new game. 

In the meantime, MapleStory 2 is still sticking to the Project New Leaf, which has been inaugurated for an overhaul to the game inside out, and ready to surmount another obstacle ahead of it - Accessory Socket. 

Earlier today, In the official announcement, MapleStory 2 pledged to release another update concerned with Progression Improvement in the next month, as well as expanded on the specifics of the next update content. The announcement also stated that as one of the main subjects in this Project New Leaf, Progression Improvement would become the last one left to be dealt with. 

As the top priority of this Progression Improvement, Accessory Socket is undoubtingly the star of this post. Much of the remainder of this post focused on how to fix this issue and what measures would they take. However, for starters, they actually pointed out that the random elements for opening accessory sockets combined with the accessory fusion Meso cost are extremely excruciating for many players. How to fix it? And what will it take to make the progress less painful and more intriguing as it should be? MapleStory 2 producer seems to have some kind of plan coming to his mind already. 

Here are the current requirements for opening any Lv. 50 Epic Accessories in the game:



And Here is the producer's proposal of an improvement to the requirements:


You don't need to be hyped up for these changes too early. Based on the announcement, the actual accessories categories applied to those improvements go way beyond the limitation. So your Legendary Accessories are also incorporated in the list.

As you can see from the charts, what MapleStory 2 tried to work out is making each attempt to opening one accessory socket "guaranteed with double the amount of accessories needed while keeping the Crystal Fragment cost the same." In the meantime, uplifting the success rate into 100% so that the general cost of successfully opening a socket can be tremendously degraded compared to the current mechanic it adopts. This kind of improvement, of course, will be favored by Maplers and contributed to the reflux of runaway players to some extent. 

评论

此博客中的热门博文

MapleStory 2 Enchant Changes And 64-Bit Client: The Misgivings About Fixing The In-game Progression Issues Still Exist

MapleStory 2 Project New Leaf got its latest sequel published. This one is about Enchantment changes and 64-bit client. As the third unveiled portion of the reputed "Progression Improvement Update" which tentatively would be launched on the 25th of this month, this major improvement will allegedly save much more cost of enchanting than any updates did before and thusly ease player's progression path.  Progression Improvement Update is considered as the second major update that the developers plan on bringing up into MapleStory 2, right behind the Economy Improvement Update which mostly features resolving MapleStory 2 Mesos ' issues. Enchantment Changes are reportedly concerned with two NPCs who help players enchant their equipment in the game, mostly. Those two NPCs are known as Ophelia and Peachy. In most cases, the post written about Enchant Changes was talking about how to make a difference to the current Peachy's enchants, due to its being priced out of th

The Elder Scrolls: Blades Tops The App Store In Its First Week On iOS

Bethesda’s mobile action-RPG tops the App store with one million downloads following its early access launch. Announced at E3 2018, The Elder Scrolls: Blades went live on iOS and Android last week for players who had signed up for early access, and has already been downloaded by more than one million users in its first seven days, and has already made almost $500,000 in revenue. Sensor Tower reports that the game is at No.1 in the download charts, with 42% (420,000) of downloads coming from the US. US players also accounted for 76% of spending, totalling around $380,000. This data is only for iOS, so total downloads are likely to be a fair bit higher. The game is free-to-play, but contains in-app purchases to hasten player progress, including Silver Chests that hold gold and items, like equipment, supplies, and materials. The Elder Scrolls: Blades received an update this week to iron out a few kinks, with Bethesda promising further balance tweaks, specifically for the Silver Chest.

NAMES & RARITIES OF SKINS/COSMETICS FOUND IN THE V5.3 FILES

There were many skins/cosmetics that were leaked when the v5.3 files were updates and now we have the names and rarities of each cosmetic. These cosmetics should be released in Fortnite in the upcoming weeks and we cover the  Fortnite Item Shop  daily as soon as it is updated. Here are the names and rarities of each cosmetic: Ravage (Legendary) Circling overhead, shrouded by night… Enforcer (Legendary) Balance and order must be restored Musha (Legendary) A fearless and noble warrior Hime (Legendary) Catlike grace under pressure Far Out Man (Epic) Out of sight Dreamflower (Epic) Can you dig it? The Ace (Epic) Stack the deck Cloaked Star (Epic) Cloaked in mystery Backbone (Rare) King of the highway Chopper (Rare) No one crosses Chopper and rides away Armadillo (Uncommon) Thick skinned and battle-hardened Scorpion (Uncommon) Beware the stinger Cat’s Claw   (Rare) Scratch and slash Drumbeat (Uncommon) Feel the beat